Undergraduate Academic Catalog 2012-2013
CGDD 4803 – Studio
This course begins the studio experience and explores the application of game design and development in a structured environment; teams build applications utilizing best practices in software engineering including asset, project, configuration, and requirements management. Students in this Studio course will assume an apprentice position within their teams and learn from more senior students taking the Capstone course. This course involves weekly status, design, and development meetings.