To be eligible for a minor in Computer Game Design and Development, the student must complete the following courses with a grade of "C" or better. Any upper level (3000+) courses that are required in the major may not be used as credit for the minor. Other upper level CGDD courses may be used as substituted. Students must have at least 9 upper level CGDD hours not required for their major (CGDD courses taken as electives for your major bachelor degree can be used to complete the minor).
Minor in Game Design and Development Program Objectives
Provide students with game design and development knowledge that can be applied in their major area of study
Provide students with fundamental game design and development skills
Minor in Game Design and Development Learning Outcomes
Demonstrate skills fundamental to game design and development
Demonstrate knowledge in at least two subfields of game design and development
Required Courses
CSE 1301 Programming and Problem Solving 1 (4 credits)
CGDD 2002 Fundamentals of Game Design (2 credits)
CGDD 4003 Digital Media and Interaction (3 credits)
Three additional upper-level CGDD courses (9+ credits)
TOTAL: 18+ credits