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Minor in Computer Game Design and DevelopmentMinor in Computer Game Design and Development
To be eligible for a minor in Computer Game Design and Development, the student must
complete the following courses with a grade of “C” or better. Any upper level (3000+)
courses that are required in the major may be used as credit for the minor. Other upper level CGDD courses may be used as substituted.
Students must have at least 9 upper level CGDD hours. CGDD courses taken as electives
for your major bachelor degree can be used to complete the minor.
Minor in Game Design and Development Program Objectives
- Provide students with game design and development knowledge that can be applied in
their major area of study
- Provide students with fundamental game design and development skills
Minor in Game Design and Development Learning Outcomes
- Demonstrate skills fundamental to game design and development
- Demonstrate knowledge in at least two subfields of game design and development
Required Courses
- CSE 1301 Programming and Problem Solving 1 (4 credits)
- CGDD 2002 Fundamentals of Game Design (2 credits)
- CGDD 4003 Digital Media and Interaction (3 credits)
- Three additional upper-level CGDD courses (9+ credits)
TOTAL: 18+ credits