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Minors in CSWE Minors in CSWE
Computer Science Minor
To be eligible for a minor in Computer Science, the student must complete the following courses with a grade of "C" or better.
Students must have at least 9 upper level CS hours.
NOTE: CS 3424 requires MATH 2345 Discrete Math as a pre-requisite.
Minor in CS Program Objectives
- Provide students with computing knowledge that can be applied in their major area of study.
- To provide students with fundamental programming skills.
Minor in CS Learning Outcomes
- Demonstrate programming skills in 2 different programming languages.
- Demonstrate knowledge of at least one additional area of computing.
Minor Courses for Computer Science
- CSE 1301 Programming & Problem Solving I (4 credits)
- CSE 1302 Programming & Problem Solving II (4 credits)
- CS 3424 Data Structures (4 credits)
- Two additional upper-level CS courses (6+ credits)
Software Engineering Minor
To be eligible for a minor in Software Engineering, the student must complete the following courses with a grade of "C" or
better. Students must have at least 9 upper level SWE hours.
Minor in SWE Program Objectives
Students earning a minor in Software Engineering will:
- Possess broad foundations in software engineering concepts and methodologies so they may contribute to the effective design
and implementation of large scale software
Minor in SWE Learning Outcomes
Students earning a Software Engineering minor will have demonstrated the ability to:
- Apply SWE practices and process to software design and development.
- Demonstrate the ability to gather, analyze, develop, verify and/or validate artifacts of software engineering systems.
- Use software tools effectively in some phases of software development.
Minor Courses in Software Engineering
- CSE 1302 Programming & Problem Solving II (4 credits)
- SWE 2313 Intro to Software Engineering (3 credits)
- Three additional upper-level SWE courses (9 credits)
Note: CSE 1302 has a pre-requisite of CSE 1301.
Minor in Computer Game Design and Development
To be eligible for a minor in Computer Game Design and Development, the student must complete the following courses with a
grade of “C” or better. Any upper level (3000+) courses that are required in the major may not be used as credit for the minor.
Other upper level CGDD courses may be used as substituted. Students must have at least 9 upper level CGDD hours not required
for their major (CGDD courses taken as electives for your major bachelor degree can be used to complete the minor).
Minor in Game Design and Development Program Objectives
- Provide students with game design and development knowledge that can be applied in their major area of study
- Provide students with fundamental game design and development skills
Minor in Game Design and Development Learning Outcomes
- Demonstrate skills fundamental to game design and development
- Demonstrate knowledge in at least two subfields of game design and development
Required Courses
- CSE 1301 Programming and Problem Solving 1 (4 credits)
- CGDD 2002 Fundamentals of Game Design (2 credits)
- CGDD 4003 Digital Media and Interaction (3 credits)
- Three additional upper-level CGDD courses (9 credits)